Improved Righteous Fury

Paladin · Protection · opens at 10 points spent · 3 ranks

Improved Righteous Fury works differently in World of Warcraft: Forever than it does in Classic Era.

Improved Righteous Fury ranks in Forever

  1. Rank 1 While Righteous Fury is active, all damage taken is reduced by 2%.
  2. Rank 2 While Righteous Fury is active, all damage taken is reduced by 4%.
  3. Rank 3 While Righteous Fury is active, all damage taken is reduced by 6%.

Rank 1 from footage. Ranks 2+ were still Classic text; rewritten from rank 1 with linear scaling. Rank 2+ values not yet seen on camera.

What Improved Righteous Fury does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side.

  1. Rank 1 Increases the amount of threat generated by your Righteous Fury spell by 16%.
  2. Rank 2 Increases the amount of threat generated by your Righteous Fury spell by 33%.
  3. Rank 3 Increases the amount of threat generated by your Righteous Fury spell by 50%.

Where Improved Righteous Fury sits in the Protection tree

Improved Righteous Fury is a Protection talent for Paladin. You need 10 points in Protection before the row it sits on opens.

How often people take Improved Righteous Fury

80 of the 212 public Paladin builds saved here — 38% — put at least one point in Improved Righteous Fury. Counted across the 1500 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Where this came from

Changed in Forever.

  • BlizzCon 2026 show-floor footage
  • Rank 1 from existing Forever footage overlay; later ranks were Classic leftovers and were scaled from rank 1 (linear, same method as Savage Strikes)