Paladin Retribution 7/16/28
Holy 7 · Protection 16 · Retribution 28 · 51 points · 20 talents
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A public Paladin build saved with this calculator. It spends 51 points, 7/16/28 across Holy, Protection, Retribution, and takes 20 talents — 7 of them new in Forever and 7 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Paladin calculator →
Holy — 7 points
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Divine Intellect 5/5
Increases your total Intellect by 10%.
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Improved Seals 2/3 5 pts ◆
Increases the damage done by your Seals and Judgements by 10%.
Protection — 16 points
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Redoubt 5/5 ◆
Damaging melee attacks against you have a 50% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
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Precision 3/3 5 pts ◆
Rank 3 values not yet captured from footage.
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Guardian's Favor 2/2 5 pts ◆
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 6 sec.
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Improved Seal of Fury 1/1 10 pts ★
When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%.
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Improved Righteous Fury 3/3 10 pts ◆
While Righteous Fury is active, all damage taken is reduced by 6%.
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Sacred Duty 1/2 10 pts ★
Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
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Swift Judgement 1/1 15 pts ★
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
Retribution — 28 points
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Benediction 5/5 ◆
Reduces the Mana cost of all instant cast spells and abilities by 10%.
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Improved Judgement 2/2 5 pts
Decreases the cooldown of your Judgement spell by 2 sec.
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Holy Conduit 2/2 5 pts ★
Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%.
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Conviction 5/5 5 pts
Increases your chance to get a critical strike with melee weapons by 5%.
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Sanctified Judgement 3/3 10 pts ★
Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.
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Seal of Command 1/1 10 pts
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
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Pursuit of Justice 2/2 10 pts
Increases movement and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
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Crusade 1/2 15 pts ★
Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
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Vengeance 3/3 20 pts ◆
Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times.
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Repentance 1/1 20 pts
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
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Champion of the Light 3/3 25 pts ★
Increases your spell damage and healing by up to 100% of your Intellect.